SakeTami
CarnalCoup
CarnalCoup

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v0.45.0 Game Status

Evening all, time for our first release of the month! This has been a pretty short development cycle, but we got in enough art and code updates early on this month I believe to qualify for an update. So, first off, let's talk about some art!

I mentioned this the other day in an art preview post, but while Switch's design has always been meant to be on the androgynous side, some of the art was maybe a bit too much so. So there's been some portrait updates, and also a few new 'cosplay' type portraits have been added to one scene. Additionally, background assets have been added for the 'military camp' themed exploration missions, as you can see above! There's only one set of mission backgrounds left on the list, although work won't begin on those until next month.

Codewise, the foundational work is now in for the new types of advancement points, although the only way to currently earn them is either via the cheat option, or from certain Specialist scenes. If you've already run through the Specialist plotlines, you can replay the Relationship decision scene to get some points for them. I do want to point out one thing, however - while Specialists have a preferred endgame path, points you collect for the path you don't take will be largely useless to you. Therefore I recommend you stay true to yourselves, rather than just telling Specialists what you think they want to hear. ;-)

The GUI appearance and point values are still prone to change, of course. I also want to note that I've increased the memory requirements of the WebGL version, and will be playing around with that a bit more. As the game gets larger with more art files, the already-unstable WebGL version's been getting a bit more so. It's not a perfect solution though, as increasing the amount of memory the game tries to allocate may make it less likely to load at all in some browsers. If anyone out there is a regular player of the online WebGL versions, let me know how it works for you, if at all - I may end up having to discontinue it if it mostly just gives people a bad impression of the game due to crashes.

In any case, patch notes below, game links to follow. Enjoy!

v0.45.0 Change Log

Game Functions:

Mission Content:

Scene Content:

Art Content:

Codex Entries:

Bug Fixes:

Known Issues:

v0.45.0 Game Status

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