News - September 2025
Added 2025-09-13 09:34:12 +0000 UTCHey everyone!
Hope you're all doing well and still enjoying the game. I wanted to drop by and share what's been lately, plus give you a heads up about what to expect this month.
Current Plans (Updated 13th September 2025)
So here's what I'm focusing on right now:
Low level balancing - due to many recent changes, low level difficulty is too hard, especially for new players
Interactive game mechanics instructions - recent new players feedback showed that many aspects of the game are still unclear and without somebody explaining them - hard to understand
Campfire balancing - especially low levels are suffering the most
UI/UX improvements - small quality of life things that hopefully make everything feel a bit smoother and more intuitive
Fixing major bugs/problems - the unglamorous but necessary stuff
Internal tech improvements/fixes - boring backend work that you won't see but hopefully will feel
Note: September is slower month for me. I've been taking some breaks after pushing pretty hard on the recent updates, plus I've got a couple more of vacation trips planned that I've been looking forward to. So I won't have as much time to work on the bigger features you've been asking for (looking at you, guild system). But I'm committed to pushing forward with something every single day, even if it's just small progress. Sometimes those tiny daily improvements add up to something pretty cool.
I know some of you have been waiting patiently for those larger features, and I really appreciate that patience. This project means a lot to me, and knowing that you're all here supporting it keeps me motivated to sit down at my computer each evening and chip away at whatever I can manage that day.
Thank you for being part of this journey. Seriously, having a community like this makes all the difference.
See you in the game!🖤