Da'vali model made by Rai Kitamatsu.
Thank so kindly for supporting my hobby!
If you like my things please leave a rating <3
.rar that fits the entire thing, .fbx, substance, etc! (v.1.0.0)
Below are things listed separately:
The .fbx file ready to import into Unity and/or Blender:
Substance Painter project (v.8.2):
Photoshop project files:
Ready textures for Blender's BSDF and Poyiomi shaders:
How to apply:
I would suggest parenting the model from .fbx to armature in Blender. You can of course do it in Unity too but I found it a bit unoptimal. You can also just join meshes into one if you fancy.
About shaders:
When setting up a Unity project make sure to use Poyiomi shader because the standard one does not support alpha masking and the model relies on them in order to fix a few clipping issues.
Substance Painter version:
Project is made with the 8.2 version of Substance Painter. Could be a one-time problem but during tests I found difficulties with opening the project in a software version below 8.1.
If you face any problems don't hesitate with DMing me on Discord:
Delta.v#6290
or on Twitter:
@dlt_vee
I'll try my best to help!