SakeTami
passhonQ
passhonQ

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0.05a Devlog #3

Yo!

I know I'm a little late to this very loosely worded 'weekly' devlog, but work on the 0.05a update has been progressing at a steady pace!


New Approach:

Right now, I'm experimenting with a new approach to how I develop the content that'll be in the next update, which is to separate the work in phases. Previously I worked on an event by event basis, doing writing, renders and coding for a single event before moving onto the next. Now, I'm doing the writing for all of the events first, then I'll do the renders and finally coding and sfx. This way, I can get a better grasp of the story outline and where they fit, but most importantly, it gives me a better estimate as to how much work needs to be done, and hopefully I can work faster this way.


What's done so far:

Anyway… I've already written 4 story events, and there's 2 smaller events left to do. After that, I'll try and fit 1 extra repetable small event and that should be all. Once they're done, I'll start working on the renders and by then, I'll have a lot of previews to show.

By the way, the Cover Images of this post are small sneak peeks to a couple of upcoming events. They're not in-game images, but rather just a 'concept' of what some scenes will look like.


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And finally, I'm working on this month's wallpapers! I already did a few of them, so they should be done in a couple of days.

That's all! I hope you're all doing well, and thanks for the support!

0.05a Devlog #3 0.05a Devlog #3

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