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Everstone Daycare - Patrol System Explanation

Howdy!

Here is the follow-up post that I mentioned I would do about the specifics of the patrol system. The name isn’t super indicative of what it does anymore since it functions more like a stealth system, but we took to calling it that when we were first brainstorming ideas for how it will work and it just stuck!

It’s a pretty simple system that works like this: certain rooms are assigned to one or more (usually just one) nurse as part of their patrol path. That means whenever you walk through that room, a meter (that represents how much they’ve noticed you) will increase depending on the state of your diaper (as represented by the stamina bar). Whenever you walk through a room that a nurse patrols through, walking around with a clean diaper will increase the meter by 1, 1 or 2 if you’re wet, and 2 if you’re messy. Moving to another room that is not in their patrol path, or hiding yourself in the environment will reset meter (or just lower it significantly in some cases)


Each of the 5 main nurses has their own “stealth value” variable, and in situations where the patrol paths of 2 different nurses overlap, only the highest value will be shown to the player. I had considered making a meter for each of the nurses, or even only showing the meters of nurses with a non-0 value “stealth value”, but that seemed like it would be too much clutter on the screen and I wanted to keep a level of vagueness (but not too vague as to frustrate people.)

That’s basically it. I mostly wanted to make this post because during testing, the testers still needed some kind of explanation for how it worked exactly. I’ll try to explain as much as I can in-game without coming off too game-y and out of character, but I thought making a post like this would be helpful for any patrons who might be confused, and to gather any feedback and changed anyone would like to propose for me to do. It’s definitely basic and very jank (a combination of a very limiting program and my not-so-great skill in programming), so any possible feasible improvements would be helpful!

This was a feature we definitely wanted to include ever since the beginning in some form. As the project went on longer, I did have some hangups and doubts on whether I wanted to include this system at all, since this is at it’s core a porn game, and I didn’t want to make something that would be too intrusive. I do still want to make this a “game”, with puzzles to solve (though its fairly light on that at the moment), and hopefully this is an important step to make this less of a reading simulator.

All in all, hopefully that clears up any confusion and properly elaborates on a few of our thoughts when making this game!

Let me leave you all with a few ideas we went through that we eventually had to scrap:


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