SakeTami
naddpod
naddpod

patreon


D&D Court: Bonus Cases - The Crit Cap

Dungeon Court is STILL in session! Join Sauce Bosses Murphy, Tanner, Axford and the saucy Bailiff Jake as they continue to pass judgement on your trials at the table!

Dungeon Court Theme Song by Sam Weiller

D&D Court: Bonus Cases - The Crit Cap

Comments

My only issue with the Rogue ruling is that the ability says you can use your bonus action to use your thieves tools and I don't think disarming a person falls under one of the uses for thieves tools

Michael P Mendoza

Also, for the Non Detection case, I've noticed Brennan does this great thing where (for eg) he'll let you know your detect thoughts doesn't work, and then he'll either let you roll an arcana check or just straight up tell you (based on the character's in-world experience): "This seems like a some sort of Non Detection spell, which you know is usually cast in xyz-fantasy-situation. This means that they'll have to keep re-casting it, so it's possible for you to do it if you time it right". That way, he adds depth to the lore of the world while roping in the system to create a cool roleplaying opportunity that might otherwise be overlooked.

Brandon Barnes

For the thief rogue, I would allow an object interaction since that is also in the fast hands description. It would be an opposed athletics check imo

Anthony

Oh man, some TERRIBLE Dstuff in this episode. I foundmyself wondering why Murph wasn't just saying "you need new friends" so much that I'm now sure he must have resolved to stop giving that ruling.

Sam Johnston

That crit cap is fucking *crazy*. My party has always whomped the shit out of me. It's funny, they make fun of me, we move on!

Caitlyn Dill

that's hilarious lmao

Tosha Diamond-Huey

it's so awful lol I was scrunching my face too

Tosha Diamond-Huey

Caldwell coming up with that second bicep tat was like when you start a sentence you don't expect others to pay attention to but then they fully do so you have to finish. I really enjoyed that thanks.

Tosha Diamond-Huey

When you are in Ft. Lauderdale, there is a Rainforest cafe near their at the Sawgrass Mall

Bethany Greenstein-Flores

When you start ruling like that though it defeats the purpose of balanced game design. It would be such a weirdly specific ability to only be able to yoink daggers. Abilities aren’t meant to be *that* situational, so I think it needs to be an all or nothing ruling on weapons

Crits

I think for the disarming slight of hand, it would really depend on the weight of the item. I know this based on irl experience fencing, I've definitely drawn a dagger from my opponents' belt to use, but I don't think you'd ever be able to effectively disarm anything bigger than that with sleight of hand. Disarms are very rare in general in swordplay, and when they do happen it's almost always using more strength and leverage, you can't sneakily yoink anything. That all is to say, I think the disarming dm was right. Maybe if the rogue had tried for like, a dagger or something smaller than a whole crossbow.

Gearbox

I feel like, due to the nature of this show, anyone who isn't acting like a full-blown psychopath gets a very generous read.

Alan Ma

My gods the "crit cap" story made me physically squirm

Alan Ma

That would be fun for me to interact with, as a DM. I'd start giving my baddies extra weapons, put fun weird things in their pockets. Maybe even a lit firecracker or two.

Nathan Wilson

That last case reminded me of a situation in a homebrew campaign (that went much better for all of us). Whenever we rested in the wilderness, we took shifts keeping watch, and the DM would roll to see if something happened. When our fighter was on watch, a bear showed up. He was asked what he wanted to do, and he wanted to fight. The DM asked if he wanted to alert the party first. He sat there in silence for a moment, then said no much to everyone's shock. He ended up wrestling the bear, making checks to put it in a choke hold and stay quiet so as not to wake us up. He wasn't rolling great on damage, but he was nailing those checks. Then the next day we all wake up and he's battered with claw marks all of over, changing the topic whenever we in character questioned him about it. It was a hilarious back and forth. He did get solo xp from it but honestly, he deserved it.

Janaga

A diner in the town I grew up in had a bubblegum milkshake, complete with rock hard shards of frozen gum. Good times.

A. Godfrey

Don't worry, Murph, I definitely remember the gumball ice cream because I fully choked on it as a child.

AmberDextrous!

Two ball screwball

Abigail Agnew

Shades of MurphBot with that Crit Cap BS... 🤖

Courtney F.

Fun ep, would of probably said to the rogue that they can make the bonus action disarm out of hidden, otherwise if your enemy can see you reach for their pack or belt they can just like, lean away from you or bat your hand out of their pocket.

Logan Freeborn

I think the DM in the disarming case was right for the wrong reasons. While in general I do think it is reasonable to let someone use a Slight of Hand check to try and lift an opponent's stowed weapon, in the specific situation described in the case I don't think the fictional positioning allowed for it. The rogue had just disarmed the enemy, which means they were facing each other, but the crossbow was stowed on his back. Without doing something to change the situation, I don't think the rogue would have been able to get at the crossbow.

Avi Rubinoff

Caldwell--I'm so sooo sorry to badger you like this I promise this is the last art question (cross my heart and hope to die, work as an unpaid robin runner if I lie.) I want to make sure I'm not plagiarizing since these images aren't attributed. Are these yours? https://doih87m1dc6d2.cloudfront.net/images/campaigns/camp3/hungrydave.webp https://doih87m1dc6d2.cloudfront.net/images/misc/emptybag.webp https://doih87m1dc6d2.cloudfront.net/images/campaigns/camp2/onyxlumiere.webp

Ilana Galpert

I feel like as a DM, I would get frustrated so quick if one of my PCs was a rogue with like a +11 to sleight of hand and just every single combat spent their bonus actions removing and pocketing the weapons of all of my enemies

Andy

y'all missed a great opportunity for a Red Robinhood bit

KennyH

Thank you for voicing our outrage

SoupLightning

The crit cap is especially bad since 20s on ability checks are just high numbers, not critical successes.

David Kuckuck

Siding with the rogue is crazy

Josh

Anyone else have the ending cut-off mid closer? I feel like it was Emily enacting her will upon the recording to not have to hear Flintstone dice rolls, lol.

Nolan Childerhose

Caldwell saying "it's bam bam" killed me for no reason

Sam Francis

Yes! I'm using this for a lich that my party has befriended.

Nolan Childerhose

For combat techniques like disarming there is chapter 9 of the DMG which goes over rules for those situations. It’s also got cool stuff for marking targets and climbing on big creatures! I recommend checking it out.

Mr. Dude Sky

For the DM that forgot about their fiend NPC, I will tell you about the magic of NYSTUL'S MAGIC AURA!!! That spell will make the creature register as a different type of creature!

Petri, no not that Petri, the other one.

Aaaaaan that was immediately before murph announcing it lol

Colton Merrifield

The ice cream was 2 ball screw ball!

Colton Merrifield

Just in time for work. Excellent.

austinoxner

Palm

Thomas Heniff

Fist

Pankkeli


More Creators