SakeTami
Stolen Rose
Stolen Rose

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Dev Log 02-Feb-2025

Hello!

I have returned with news. It's not a whole lot of stuff, but there's some stuff I wanna talk about. It probably won't turn into a 500 word essay, but I've been writing today and I'm still in the flow, so who knows.

Since I already mentioned that, I got some writing done today. It wasn't really necessary until now as I was quite ahead, but I've finally caught up and I'm about 3 scenes behind with the visuals, so I started writing again and finished a scene that I had hanging for a while. Also started a new one.

The more interesting part is the visuals: I got a lot of renders done since last I gave an update and we're about halfway done (as well I can tell without having the text finished). I actually have some really cool shots I wanna share with you.

On a more personal note, I'm still working at my job, but next week is my last at the company. I can't explain how excited I am. It's gonna be scary, not gonna lie, it's quite a risky step, but it's pretty thrilling too.

Now, before I go, I wanna share some stats with you. I've been hesitant to share details about where the release is at, exactly, because I was ashamed with myself. But I think it's best I be specific as I feel it may do more harm than good being evasive about it. So, here it is:

- Word Count ~14k (this one's harder to estimate)

- Static renders: 1174

- Animations: 5 animations of about 26 seconds total

Overall, we're about halfway done. I hope that helps in clarifying where we're currently at with the release.

Hope you're having an amazing day!

--SR

Comments

Thanks for the update. I left the 'steady paycheck' job twenty years ago to do my own thing and it was scary as ****. There were hard days, but I wouldn't change a thing and I am so glad I took the risk. We will be out here, cheering you on.

Matthew Griffin


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