SakeTami
Stolen Rose
Stolen Rose

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Dev Log 24-May-2024

Hello!

This will be my last update until the release. This one is the largest while also taking the longest. I apologize for that. Several of the months I've been working on this release were plagued with me feeling absolutely horrible, plus there was some time spent jumping through hoops for the Steam version. Still, I'm happy to announce that all the content for this release has been completed.

This release is the largest yet, but that wasn't what I intended. I wanted to have a smaller release this time, but the story required a lot more scenes than I expected. That being said, I think you'll like what the story is bringing. There will be no stat checks and no puzzles this release--it's a straight-up visual novel. There are some deity interactions, but they are very optional. Checks and puzzles wouldn't have worked for this release, so I decided not to include them. It's difficult, as a game designer, to exclude game mechanics, but as a narrative designer, I couldn't force mechanics that made no sense to the story.

All that being said, the release is on the 29th for early access and on the 1st of June for general access.

Now, I need to mess around with the tiers and whatever, but the idea is that the full build will be entering the $10 category. The $5 tier will have just the files for chapter 2. Speaking of, final roundup:

Wordcount: 32k+ for this release, 102k+ total

Image Count: 2200+ for this release, 6100+ total

Animation Count: 20 animations this release, 48 total

Animation in seconds: around 80 seconds this release

Overall, this release is about as large as the first two combined.

I'll have a cool picture with the release dates soon.

All the best,

SR.

Comments

There is nothing to apologise for. Thank you for going through all of this and thank you for all the effort you put in.

Callisto

4, but I think chapter 4 will be a single release

Wrathfulies

Cool!! How many chapters is this supposed to be, again?

Sildani


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