Quick behind-the-scenes update: I'm working on a version 0.25 at the moment which will be a smaller update before 0.3 hits in August. One of the cool new additions is a wider range of expressions for Clara especially for her "Chat" dialogues when you visit her in the main tomb chamber (and also planned for "interactions").
So far there was basically only a default and an angry state, now she can show much more nuanced emotions to support different lines of dialogue.
To "celebrate" this I will add some new dialogue options in the 0.25 update.
Aside from that, a new info panel will be added to hopefully make some of the mechanics of the game more clear. This was a bit of a problem based on some feedback I got in the last update. I want every player to have a great experience, that they can taylor to their play style, without any frustration. So depending on the difficulty level, this new info panel will show more or less direct hints on what to do next and you can monitor detailed stats. It will also make clear if an objective can't be completed in the current version, as to avoid needless grinding.
Now this
2024-07-19 14:25:57 +0000 UTC