Coding for the new player-guided Organic Factions
Added 2022-02-09 09:26:35 +0000 UTCHi folks!
In anticipation of the next big requested Lord of Beggars Faction, I want to set up a super flexible framework that'll actually let me set up a ton of player-guided Organic Factions anywhere:
- Some members may have a % spawn chance on their own, and can be hired at any time.
- Others may only have a % spawn chance if the player chooses a particular Follower (Lydia, Illia, J'zargo, etc.). Once spawned, they can be hired normally.
- Lastly, the player may need to pay a recruitment fee to get them to spawn; once spawned, individuals may either be considered pre-hired, or require extra cash.
Hirelings can be told to follow the player, or can be told to keep watch at any location.
The trick is doing this in the most lightweight way possible; I think I have all the scripting down already, but I want to hear from folks if those options sound nice and diverse enough.