SakeTami
Old Hiccup
Old Hiccup

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DEV LOG #46

Hello everyone,

I hope you're doing well. This week, we're finalizing the last renders, and over the weekend, we'll begin preparing the version to send to the testers. That's essentially all we have to share for now.

Fortunately, no unexpected events occurred this week, and our renders are processing quickly.

Below are some previews, the last ones before the release of the new version.








I took advantage of some free hours during the week to enhance the settings menu. It had some performance issues, and some functions seemed a bit confusing.



In addition to interface improvements, here's what changed specifically:

In my game, where we have the general settings, we streamlined the options and included explanatory text to help you understand each function.


We organized the settings more effectively into their respective topics.

We improved the settings for all functions to enhance your gameplay, such as font size, text color, and dialog box opacity.



We also enhanced the screen for adjusting each character's attributes, making it easier for you to make changes.



Our interface undergoes constant changes because I'm rarely satisfied, but I hope to reach a balance soon.


I will never cease to express my gratitude for all the ongoing support you provide to the game. It truly uplifts us and fuels our commitment to work relentlessly to meet and exceed your expectations.

See you at the release of the new version.

DEV LOG #46 DEV LOG #46

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