A quick demonstration of the new animated battlers function.
I was going to make a newer video but I got sidetracked on making of the new tilesets.
I'm adding yet another unplanned area, it just makes sense.
Anyways! Which is demonstrated in this video are a few animated mobs, they have a three frame animation and an additional movement pattern. I also demonstrate how enemies can be moved around the battlefield. It is not limited in terms of frames, I'm just starting of easy in order to not be overwhelmed.
What has been further developed with this function is animation order so that animations can be pingpong or have additional repeating frames in a basicly limitless amount. Same goes for movement pattern. Also, now the function supports random animation starting point. Which eliminates enemies looking like they are synced in animation and rather animated independently. There is also a freeze frame function and a dedicated new "State" system that runs parallel to the engine. Which the script does support "Transform" command it now can run different graphics and animations of the same enemy due to which is current state of said enemy. It can also use states for something like an attack animation, and that would be very cool to make but maaan that would increase the work significantly. I will most likely use it for some death animation in the future tho.
Skies the limit with this new script, and one of the new planned functions for the script is to add a tint feature. Making it able to tint the enemy in different colors. It already supports the regular tint but this is meant to change the tint during combat. Much like old RPG's where the enemy would turn red as their close to death. Or just go full on disco, idk that might be cool too.
Anyway, I hope that you'll find this interesting. Next video will be about some new lightning effects that I've been working on. And yes, I'll continue to pause the payments until I'm done with the new update. I hope that you'll have an awesome day and thank you for supporting my game making!
//Oskar Olai aka Atarian