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FAULT 2b - PATRONS EARLY ACCESS DEMO

UPDATED: 2024/11/02 2:32 PM JST

Demo link is now open to all Patreon followers.

Download links for FAULT2B DEMO:

Note: Download the 4K version if you think your computer can handle it, you’ll probably know who you are. If you’re not sure, just download the 1080P version. They both look fantastic.

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PLEASE READ THE FOLLOWING ARTICLE CAREFULLY BEFORE PLAYING THE DEMO!

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Controls on the keyboard

For Controllers

*We have noticed that third party controllers may have to tweak the analogue stick outer premier dead zone as some of the models we have on hand are too sensitive and cause erratic behavior.

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Vilserio, and Happy Halloween everyone!

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We’ve spent some time after LA Comic Con enhancing elements of the demo before releasing it to Patrons. Although we had hoped to release it on the same day, or at least much sooner, watching people play it live at the event helped us see areas in the game that needed extra attention. Thank you for your patience.

The State of This Build

Operating on our current 3-tier system—alpha (internal builds), beta (Patron/closer fan builds), and RC (fir for public release)—this build is firmly in the beta phase. You may encounter minor oddities or slight friction in controls. That said, we’re confident that it’s at least very playable in its current state.

This Is Not a Tech Demo

It’s important to note that this build is not a tech demo. It’s a snapshot of the midsection of the story, allowing you to experience the game’s core mechanics and get a feel for the rest of the narrative. You’re dropped right into the story, so while some context may be missing, you should still grasp the situation Ritona is in.

Controls

The scenario text is currently written with an Xbox controller in mind. This decision was based on our gut feeling that it would be the most popular controller for the widest gamut of people but you can also play with a keyboard and mouse. Just be warned that some elements of the narrative may not make sense without a controller. For controls, please refer to the guide at the top of this article.

Save/Load State

There’s currently no save/load feature, so if you want to reach the end, you’ll need to play through in one sitting. This will, of course, be added in the final release. Sorry, but we didnt have time to add in a quit function either so you’ll have to Alt+f4 out in Windows and Command + Q for macOS. Just a friendly reminder though, those commands will immediately kill the game so only do it when you want to exit out completely.

Final words

I don’t want to sound overly dramatic for just a demo, but this is a big deal for us as it’s the first time actually releasing a piece of software that can be undoubtedly be considered a proper “video-game". Our little humble team of 4 have poured blood, sweat and tears into this—not just for this demo but for the fault series as a whole.

Thanks for being patient with us through the crazy long wait. I know I say this a lot, but without you, dear patrons, we probably wouldn’t be here. It may take a bit more time till final release but I hope this small glimpse into the demo will give you a taste of what we’re capable of now and help you gain confidence in our abilities as a team. I hope you play it and go “OH. Okay. Now this is worth waiting for.”  I hope you’re as thrilled as I am to see some real god damn progress in the milestone series. Can you believe it ? It’s actually happening.

Perhaps we can beat Half-Life 3 to the goal tape after all.

-Munisix and the AiD Team

PS

We’ve set up a Discord channel for discussions. Please check out #cellar-door and #cellar-door-bug-report. We’d love to hear from you!

About bug reporting: We’re always happy to hear about bugs, but please be aware that there are some strange and unusual graphics issues. These aren’t a top priority right now because we’re aware of a lot of them. The same goes for sound issues - we just need more time to fix them. System-level bug reports are a higher priority, like crashes and Ritona running through walls.

That being said, it’s probably hard to tell what’s important or not, so we welcome all casual reports in #cellar-door-bug-report. We hope you enjoy the demo!

FAULT 2b - PATRONS EARLY ACCESS DEMO

Comments

Hello hello. If you're going to release it on Youtube and such could you please do the following? 1) Add some sort of commentary or value instead of just playing through it in silence. 2) Make it clear that you got this from Patreon and this is a mid production demo and that it is not indicative of the final products quality. 3) We'd appreciate you not playing past finishing the Tuner mission (so right when the Mission Complete sign is visible) Hope thats not too complicated. Thanks for asking in advance, we appreciate it very much!

ALICE IN DISSONANCE

Can I realse the demo video I played on the other platform such as YouTube?

chenalna

We’re planning for all OSes (but limited support for Linux). Thanks for playing!

ALICE IN DISSONANCE

thank you! means a lot!

ALICE IN DISSONANCE

Ooh... I didn't think it would be available on the MacOS. :D Loving it thus far. Quite the cliffhanger to end the demo on.

Asura

Oh my god this is amazing. I LOVE the new camera this was worth the wait 100%

crimew

You have no idea how much that means to us. Thanks for your continued support! We;ll keep hammerin'

ALICE IN DISSONANCE

Well demo was truly worth the wait, honestly watching the whole development from VN to the 3D models and reworks all coming together to this, god the short glimpse was awesome

Tootall_21

cliffhanger: it is a demo after all 😂 glad you enjoyed it!

ALICE IN DISSONANCE

After so many years, I could cry. I cant wait to check this out bugs be damned. Update: well just played it and well ANOTHER CLIFFHANGER! To be expected, i can not wait for the full story. i want to know everything at this point tho i do wander how this will tie in with Melano and her gang and rest of the story god i cant wait

Tootall_21


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