New Sky/Cloud Shader
Implemented a new cloud shader into various scenes, plus some more visual improvements:
Proxima B: Rocky Barrens, Glaciers, Terminator Zone, Snowy Night
Trappist-1B: Scorched Ridges, Obsidian Inferno
TOI-700E: Forest, Lake
Also included a Milkyway texture into some scenes.
Update on "Lake"
Graphic improvements on the Lake-Scene. The Scene is now out of Early access and available for all Premium Users.
Minor Changes
Default screen opacity is 0.5 again. The transparency can still be changed in the local controls at the spawn.
Added local quality settings for Android
Fixed collider issue that made avatars fly away when opening the portable menu system
Tab button in portable menu system is now local.
Added local toggle for portable menu system (on by default)
Added local toggle for flight system (on by default)
Added local slider for screen brightness
Reflectionprobes fixed for galaxies
Bug fixed related to sliders
Renamed some scenes to a more unique name
Various performance improvements
Added a local toggle for an experimental fur shader for pillows (PC-only). Its still very buggy. I will try to find ways to fix it for later updates.
Master Laux
2024-07-10 23:23:39 +0000 UTCLana Moore
2024-07-07 03:02:02 +0000 UTClostgardens
2024-07-06 01:46:54 +0000 UTCAlexiane
2024-06-10 05:03:04 +0000 UTCNikoLang
2024-05-14 09:07:20 +0000 UTCScott Finnell
2024-05-14 05:51:04 +0000 UTC