All save files in the next build will crash (0.1.2, end of August). Your unlock progress is safe, but your save files will not load.
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All of the features mentioned last week are live in this build. Feedback & bug reports are welcome!
This is a giant build even though it's only two new endings. Tons of features & changes.
There is 1 placeholder CG & 1 incomplete CG in these new endings. I'll post them when I get them.
Next month's release (end of August) will finish Alexander's route and (probably) have some side content along with a few more new features and audio normalization.
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In this build, there are 2 new special scenes that have special conditions to view.
For new players, these 2 new scenes are (most likely based on typical player behavior) going to be viewed after the first two endings the player completes. They are programmed to play in order regardless of which endings are completed... as long as it's not an ending that already has a special scene. (Ending 1 and 6.)
These new scenes are very important, so I strongly recommend you seek them out if you want to play everything new this build.
To play these new scenes, you need to play any one of these endings TWICE. (You can play the same one twice.)
Ending 2, 3, or 7.
In the future, endings 4, 5, and 8 will also trigger these scenes, but those aren't accessible yet.
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This is everything in the build. It's going to be easier to read than the in-game update screen.
ISSUES
Save file crash: Might happen depending on where you saved due to some changes for the new features.
There is 1 incomplete CG and 1 placeholder CG in these two new endings. I'll post these when they're ready, the artists are working hard on them! I will say one of these is a pretty significant emotional moment that is kinda ruined by the placeholder, so fyi if you want to wait for the full impact.
The new icons (Walkthrough, Delay change) will not appear if you load up an existing save file on a choice screen. You can rewind one line of dialog and return to the choice to force it to refresh (assuming you have 1 end already done).
SETTINGS / ICONS
The 'hide extra choice mechanics' game configuration option includes the Walkthrough button (along with the dialog only, dialog loop, delay icons).
If you want to ONLY hide the walkthrough, there's a toggle on Renpy's Settings screen.
The game tutorial image (visible from Renpy's main menu) has been updated with the 3 new icons: Walkthrough, Delay choice change, and Side Story button.

Known Bugs
Side content claims it's locked but it's not. Fixed in August build.
NEW FEATURES / CONTENT
.... There's gonna be 8 endings total in Alexander's route. 😅 (Up from the 7 I've repeatedly stated.)
At every choice screen, you will see one or both of these buttons (unless they are hidden in config/settings):
A green button that will display the walkthrough of the current route. (Click the image to close it.)
A red button with the delay choice icon - This will present a popup menu that will let you change your prior delayed choices.
It is strongly recommended to play through all content once with each choice option so you don't miss any hidden scenes & dialog.
This option exists so you don't have to constantly fast-forward through content/choices you've already played through.
You will only see this button after you have completed 1 ending in the route.
Read Side Story button
This will only display when the side story is immediately relevant to the scene / moment you are playing. This will be uncommon but there is 1 in this build.
It will jump you from your current location into the side story. When you finish the story, it will return you to where you left off and the side story will be marked complete. No down sides!
It's optional. You can still read the side story on the world menu tab like normal.
Music Gallery (Looks awful but works! Not final GUI.)
Adults Only Gallery (Exists but no content until next month)
Two new endings for Alexander
1 new side story for Alexander
Alexander's walkthrough updated. It only displays the current five available endings, so no future build spoilers.
Walkthroughs now include unlock criteria and important scenes are marked.
Alexander's endings screen updated (with all ending names) and a button shortcut to the walkthrough image exists there as well. (In addition to the main menu Walkthrough screen.) So there are 3 different ways to view the walkthroughs.
New voice lines for Victor added. More coming soon, they're being recorded now.
CHANGES
Branch logic for endings 1, 2, & 3 updated for ease of use, sanity, and clarity.
The 'Save' and 'Load' backgrounds have been updated so it's easier to know at a glance which one you're on. (Hopefully this prevents people from accidently overwriting saves when you meant to load one.) Colored labels also added.
Less important tweaks (safe to ignore)
Isabella's wearing her coat in many places for a more professional look
Experimenting with a gun icon overlay, visible on Victor's scene in the common route first bad ending.
'Sustain' functionality added to many dialog lines so they continue playing if you move on to the next line quickly.
Reordered tabs on achievements, gallery, and walkthrough so common & Alex are #1 and #2. (Others in no order yet.)
Debug achievement screen has had some updates to be more readable
Rename 'Progress' to 'Achievements' and increased the main menu sidebar for that word's length and 'Walkthrough'
Some of Vanessa's expressions have been tweaked
Brandon's eyebrows now match his hair in his alternate form
Setup the teddy bear icon on side content for future use.
Reduced the volume of 'Soul Groove' soundtrack.
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(See a more recent post for your latest build.)
(for next month when they get access so I can stop forgetting to add this 😅)
https://arewar.itch.io/particles-of-reality-patreon-previous/patreon-access (Connect your account.)
https://arewar.itch.io/particles-of-reality-patreon-previous
This might kill me but its the only option.
(Not a typo! No apostrophe in the password, it wasn't allowed by the zip tool.)