Hello everyone!
This post is a long time coming and I'm thankful that you have all been patient with me. March was a blast of a month and now we're nearly halfway into April so it is time to do some housekeeping.
First and foremost, I am happy to report (and show) that we have some of the first images for Project Thunderfire ready. This is just the first of many we've cooked up and it means that we can start building the first scene in the game.
On the writing side I am editing chapter 12 of the game, putting us well the halfway point of the game. I'm going to rely on the feedback of you and other supporters to help shape this game into something special. I've talked with the artist and we're still on track to have a small playable chunk at the end of April / early May.
Sunwave Hotel
Sunwave Hotel is getting at least 1-2 more updates in the future and the first should be coming out sometime next week. The update will cover the remaining scenes for you and Kuhno, as well as content for Corsoni's mega scene and Corsoni's ending. There is one more scene that we have the assets for, it is just a matter of if we can get the writing done on time.
You all know how much I love Sunwave Hotel, but I also love the idea of putting the last piece of the puzzles for it. We certainly won't be leaving the universe behind, but it will be nice to have one in the bag so that I can kind of refresh myself mentally cause it has kind of been weighing on my mind.
X
I know some of you will roll your eyes at me. But I want to say now that I have something else small and compact in the works. A treat that will be a small little adventure to tide players over while Project Thunderfire is renders.
I got the idea after thinking about the 2d assets we made for Project Thunderfire. I didn't want them to go to waste, so the last couple of weeks, the artist has been tweaking them for this new project, which I'll call Project X. It's going to be a simple story, about 5 characters total, and probably 5-6 scenes, centered around magic and one of my favorite fetishes. It will also serve to let me get more used to coding and using renpy for Thunderfire, so as much as it is a creative excuse for the fetishes I like, it's also there to help me learn.
Just like with Thunderfire, I'll be sharing more teasers in the weeks ahead, but I wanted to put it out now and get the ball rolling.
And I think that's about everything we have going on for now. As always, thank you for support and I look forward to putting out the SH update and the first Thunderfire demo.
Wildquill
2025-04-11 03:30:49 +0000 UTCChris Wreker
2025-04-10 22:53:28 +0000 UTC