So sorry for the late reply. Sadly, it doesn't say. I'm running foundryVTT on a Raspberry pi, so according to Dr. Google I'd have to go into the Java side of my webserver application, which is not one of my strong points. No worries though, I managed with the version at hand. Drawing walls didn't take too long (and I love it lol).
2022-02-15 08:04:28 +0000 UTC
Does it say what's the maximum size allowed?
2022-02-07 09:54:41 +0000 UTC
No problem. I have tried to import the universal vtt version, but my foundryVTT instance won't let me because the files are too large ;-) No worries, I can work with this version. It'll work just perfectly!
2022-02-07 06:27:53 +0000 UTC
Thank you! Sadly i don't have the files at hand now. Anyway the universal vtt version doesn't have those, if you play on a vtt
2022-02-04 14:10:44 +0000 UTC
Wow, this is the reason I subscribed. Love it to bits. However, would you by any chance be willing to share a version without the labels "To Floor 2", "To Dungeon", etc.?
2022-02-04 13:08:14 +0000 UTC
Actually it's not a trick at all and it's rather easy! Place the cliff paths on layer 1,they will be outside water, then add cliffs "below water" layer that finish below the other cliffs leaving a gap to show an entrance and add shadows to this gap to simulate a "passage". after this add water and that's it. was done all in Dungeondraft. Actually i was thinking that when we get to the discord server i will ,from time to time, stream my map making so to give you guys tips and tricks
2021-12-18 04:55:47 +0000 UTC
I hate to ask a magician about their tricks ("They're ILLUSIONS. Ike!") but you really should share how you did they water flowing through the southern most room on the dungeon level. At least let us know if it was done outside of Dungeondraft! It's great!!!