SakeTami
WitchBeast
WitchBeast

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Monthly progress report (June 2022)

Hey guys. I hope you are all doing well and having a good time). It's me again with a monthly progress report. 

Let's start with the content poll. You chose the missionary position in the lab. So I have been working on it since yesterday and finished it completely just before writing this post. 

At the moment I have both werewolf scenes for this update. I've finished rendering the star system that will serve as the ship's navigation map. Finished the location where one of the key characters will be located. I haven't thought of a name for him yet, for now I just call him Merchant(I think I will need to seriously work on the naming of characters, races and other things related to the lore in the near future).

 I found all the sound effects that I needed for the game so far (and spent some time unsuccessfully trying to make an artificial voiceover. I will cry about it in more detail in the discord). A little later, when I completely move on to coding, I will deal with inserting them into the game.

The level with space battles is almost ready. Ships, effects and in general the whole visual component is ready. But the gameplay itself still needs to be worked on. New opening cutscene and a couple of story cutscenes, in the works right now, I haven't quite figured out how to make my popup dialog texts look cool and fit well in the frame, it's slowing me down a bit.

That's all for now. The work is in full swing. Thank you all for your patience and support.




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