SakeTami
Mittsies
Mittsies

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June Update #2

Thanks to everyone who took the survey so far.

I'll be leaving it open until the 30th, for those of you who've not yet taken it.

Survey Results (so far)

Almost nobody wanted animations without interactivity, while a whopping 88% wanted heavy interactivity or full games. Not many seemed interested in exporting videos of certain animations, either.

So far over 70% of people want both FFF and Foul Sorcery to be updated, most of those wanting a full update and not just minor touch ups. I'll keep that in mind.

Almost nobody thought the side projects were annoying (somewhat of a surprise to me), but of course the majority prefers main content (no surprise there). YCH are the most time-efficient side project, so I'll probably do more of those at some point, in order to get back to working on primary stuff.

The project people want the most is Cloptopia remade in Unity, and the project they're least-interested in is a simple/quick Unity project. I guess this is not a surprise, though it makes me think people would rather wait for the next big project than to see some small practice projects along the way. Makes sense.

I've read all of the individual comments, and I just want to say first and foremost... you're all so sweet! I get the idea that most of you just want me to keep making stuff, no matter what it is, and that you want to support whatever it is I do. I really appreciate having such great fans.

One of you said that I shouldn't feel pressured into doing a specific project, and to just focus on what I'm the most motivated to work on. That's true, but if I can quickly wrap up some loose ends and make a lot of people happy, I think it's worth spending some time there.

Some of you have commented on the lack of communication, namely having too much time in between news updates. You're absolutely right, and it's something I'll try to improve on.


Current Plans

Based on the survey, this is what my current plans are...

1. Before fully switching to Unity I'll spend some more time with Flash and put out a couple of updates. I'll still be tinkering with Unity on the side, of course.

2. Work on converting several other flash games into .EXE format, along with some minor updates.

3. I'll try to use the #Development channel in my Discord more often. That channel is currently available only to $5+ Patrons. At the end of each month, I may do a recap as a Patreon update for everyone. That's the plan, anyways.


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