An update on the amazing map for the 2nd edition of Slugblaster!
The thing that really drew me to Mikey's work is his attention to detail when he worldbuilds. There is this imagination that draws vividly from his favourite entertainment growing up and he always tries to find ways to bridge it back into our reality.
I've added a PSA flyer that he created to promote the project. His idea was to have it look photocopied, like parents printing hundreds of these at their school, or a friend's office.
These little touches truly bring the world to life. I love it when elements like these reach across the void between reality and fiction. It just makes everything so much more worthwhile.
Do you agree? What would you like to see from this RPG adventure?
Art and lore from Slugblaster.