Early Access for the Adventurer’s Guild Update is here!
This patch primarily focuses on expanding content and progression within the Adventurer’s Guild, alongside several new areas, balance changes, and system trials.
This time around, Early Access will be running for around a week, longer than previous patches, to allow more time for feedback—particularly on balance-related changes.
Windows: Mediafire
Android: Mediafire
Patreon Code: 16foc2t2
Adventurer’s Guild Expansion – New promotion exam, quests, and scenes
New Areas – Three new locations to explore
Achievements – 12 new achievements added
Affection System (Trial) – Early groundwork for future systems
Balance Changes – Adjustments to defence values and Archer class buffs
The Adventurer’s Guild Update introduces a new Class Promotion Exam quest, allowing players to progress from Rank F to Rank E.
Added 1 new F-Rank request board quest and 4 new E-Rank request board quests.
A new Adventurer’s Guild quest featuring multiple-choice dependent endings, allowing player decisions to influence the outcome.
A brand new Personal Quest featuring Ellin the guild receptionist.
New scenes have been added featuring the Guildmaster Vaela and the receptionist Ellin.
Added three new areas:
Adventurer’s Guild Promotion Exam
Bannerbound League Arena
Crossroads
Added 12 new achievements, continuing the gradual rollout of the achievement system.
Trial implementation of a new affection system. One decision currently allows the player to gain +1 affection with Lyra. At present, this has no gameplay effect and is being introduced as a foundation for future updates.
Removed Essence of Origin and replaced it with new EXP Books, which can be found around the world and grant a large EXP boost to a specific class when read.
Dialogue changes for Sylvie during the Path of the Archer quest.
Small lore adjustments in the Feraldon Museum relating to the Dragonkin country.
Buffs to Sylvie and the Archer class, including significantly reduced SP costs across Archer skills.
Reduced DEF and MDEF values for all classes and companions, meaning enemies will now deal more damage.
Added new dialogue and a shop to the Eastport Café, including new consumables: Eastcoast Roast Coffee and Cup of Tea.
Reduced the size of the player's mansion garden slightly.
Added the Adventurer's Guild Card as an item which is received upon joining. Displays current Guild rank and prestige count.
Added patches of forest to the overworld map.
The changes to defence values and overall combat balance are not fully tested, and some encounters may feel too difficult as a result. Feedback on combat difficulty is especially appreciated during this Early Access period.
Older saves won't be able to gain access to the Adventurer's Guild Card. Additionally saves from certain locations in either the world map or the outside of the player's mansion, might cause players to become stuck.
The Patreon exclusive scene for this update will feature Archmage Nyssa cosplaying as Tatsumaki from One Punch Man. This scene however will not be included with today’s Early Access release and will instead, arrive alongside the public release next Friday.
This patch will be getting a public release next Friday, once the extended Early Access period has concluded and any critical issues have been addressed.
Thanks as always for your continued support. Updates of this size wouldn’t be possible without it, and the longer Early Access period this time around should help make sure things are in a good place before public release.
If you run into any bugs or issues, please let me know either here or in the game’s official Discord so I can address them as soon as possible.
— Z2HH Dev