SakeTami
DavidKahlVFX
DavidKahlVFX

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A Mini Course in Progress

I started to create the foundation and concept for a mini course.

The idea is to generate an insectoid mech character, have it procedurally rigged with KineFX and then exported to Unreal Engine.

Over in Unreal I show you how you can either play the character OR have it hunt you down while you run away.

For animation I am going to show 2 ways.

One is done with a plugin from the marketplace which allows procedural animation.

The other way involves creating animation in Houdini and bring them to unreal as animation assets. 

I am attempting to do that with Houdini 19 and UE5.

It will be the first course that I am planning to release on gumroad. But don't worry I am also trying to combine this with patreon access. 


Cheers 

Dave

A Mini Course in Progress

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