Update
Added 2024-06-30 17:47:50 +0000 UTCHey all, It's been a while since I gave an update, so I figured I'd do that before starting the End Of Month stream.
So first off. I finally got the Loser update out. It is however a month and a hald late. Partially due to me underestimating the amount of content I would need to render. I thought I had 90% of the content for the update already rendered, but as I went I kept finding more and more small scenes that needed an render or two, or decided to add a scene that wasn't originally planned to begin with. I'm also late because I ended up having to stop working all together for a bit to move cities. But, that's done now. I'm moved, and Loser version 0.11.00 is out.
I will of course give SP2 some extra time to compensate. I will not be promising any specific amount of content going forward, and will from now on, just be listing my priorities of development, because I'm learning that what I might view as a small project, could end up being much larger if there are issues, or I feel the scope is off and want to spend more time adding to something, and that tends to have negative effects on my estimated time tables.
So for this SP2 update, my priorities are in this order:
Add more small events to Maggie
Add more small events to Stephanie
Develop Humanitas Power
Add more non-power interactions to both Stephanie and Maggie
Create Allies Base Schedule
Create Patrol Action for South Hyde Park
Create Recruit action for South Hyde Park
Add More encounters to patrol action for both Hyde Parks
Develop Stephanies Impulsive State
Create Sandras Base Schedule
Now I doubt I will get to all of these things, but that is what I will be focusing on and anything I can't complete by the end of this dev cycle will be added to the top of the list for the next Dev cycle.
That being said, I will be starting my End Of Month livestream here shortly. Which will be happening today and tomorrow. Feel free to join me on Discord if you'd like to watch.