In this episode of the unreal engine common UI based menu system tutorial series, we are going to create a cycle button. Cycle button allows player to cycle through options usually in options menu. For example, we can see cycle buttons in graphics options that allows us to cycle through Low, Medium, High, Epic quality levels. Here we will be using a common UI rotator button and extend it to have additional buttons on the sides to shift to next and previous options.
password=CLMCommonUI5