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Unreal Engine 5 Combat AI - Fighting Multiple Opponents - Action RPG #72

Today also we are going to continue with how AI characters deal with multiple opponents. Here, we will implement a way to maintain a list of detected enemies by AI perception and dynamically how to change the focused enemy effectively without relying only on the events fired by the perception system.

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Unreal Engine 5 Combat AI - Fighting Multiple Opponents -  Action RPG #72

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