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Today we are going to implement a simple stylized water shader with foams and waves around objects and shoreline. Foams will advance and retreat around the objects in a random natural way.
password=CodeLikeMe_Sea
Mateko
Feint Heart
Honey
tedsteel
tyysdomesticmarket
TuNa
Maximoose
BlakeMcLain
mame-denkyuu
Fyk0
thegooddeath
Matou
boingoo
TheRingwanderung
MoonlightVRC
AdonisGasm
加藤陸馬
AEXLAB
はにわの箱庭 (コイカツ・ダンスクラブはにわ)
Amamoemomo
6six6
csdigital
FinancialDiet
Raptor's Art
Pudding
ArtiLumin
spankingtoons
Elizamiaomiao
just_arai
minbitt
Himitsukiri
Sofia Skye
Plazzums
親父姫
SoL22
Mofulyen
Suede
deuvor
Stefan Dej (meteyou)
キ村由宇