SakeTami
AcademyOfFetishes
AcademyOfFetishes

patreon


New game prototype coming soon

Hello! I've been frantically learning Unity. In some ways it's easier than expected, and in others it's a little more challenging. I have a lot of programming experience already, and I think that helps a lot.

I just wanted to let you all know that I plan on releasing a proof of concept prototype. I'll be honest, it's going to look and play like crap, but that's intentional. It's the best I can do in 1-3 weeks, but it'll hopefully give fans a glimpse of what the game could be. I just want to reiterate how bad it's going to look: I'm using random clipart I found for free and it's not even consistent. Nothing will be lewd yet. My hope is, the prototype -- although shitty looking -- gives a glimpse into whether or not it could be fun, and from your feedback, I can adjust to make it more fun or decide to pivot (ie., work on a different concept).

I think I'll make this prototype available to pledges only (and maybe even a subset), because I want to limit how many people play it. That way, I don't make everyone sick of trying my earliest prototypes upfront. I'll need feedback throughout the process, not just at the beginning.

Here's the "plot". Unlike Academy of Fetishes, this is going to be simple. It's 100 years into the future. The game takes place in a restroom of a upscale mall. Because it's the future, everything is automated. You don't have to do anything, just sit back, relax, and let the machines take care of the rest.

You are the restroom's AI. You need to let people into the stalls, wait for them to do their business, and clean them up before they leave. It's intended to be a time management game just like Cook, Serve, Delicious. If you've never heard of that game, here's a video to show you how the gameplay works: https://www.youtube.com/watch?v=ItTM08_zFKE&feature=youtu.be&t=150

On one hand, I want the game to be appealing to creeps like me who have body fluids fetishes. On the other hand, I think it would be wise to focus on how fun it is to play instead of how perverted it is. I'll know I've done a good job when people without a body fluids fetish get addicted. For that reason, it's probably a good idea to optionally censor all the nasty bits (maybe even censor by default). But, I'm getting ahead of myself here. All I've got so far is a vision and a prototype.

As I type this, here's the functionality I've got so far:

Doesn't seem like much when I list it out there, but most of the time went into figuring out how to use Unity, and it feels like every day I go faster and faster because I'm building off of what I learned the day before. e.g., adding my first sprite to the game took me 30-60 minutes the first time, now it takes me 1.

For the prototype, I want to add these features:

I've also been looking for an artist. I'd like this game to be in a different style.

Thoughts? Questions? Concerns? Let me know!


More Creators