• General RAM usage has been reduced from 10 to 3, allowing more lower end PCs to play the game. Further optimizations may be possible by lowering sprite texture resolutions from 2k to 1k if RAM demand creeps back up in the future.
• A news feed has been added to the main menu to keep track of future patch notes!
[Download the update on our Itch page!]
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Previous Patch Notes V 0.5 (August 23/2020):
• Added minimap
• Added genitalia to all male characters
• Added more frames of animation to jumping knee attack
• Added transition between idle and crouch
• Added idle animations to crouch and air idles
• Added new wall slide ability
• Added looking up animation (Influences Camera position)
• Added animated stage transition
• Added how To play loading screen
• Added Credits screen
• Added Stage Select
• Added various new particle effects
• Added 3 new item pickups from chests
• Added Piranha Plant enemy
• Added several new sound effects for the UI
• Added 'Smash Butts!' screen transition to character select
• Added 5 new pallets for all enemies
• Added 10 new pallets for Verge/Gen
• Added Streets and Debug Stage
• Redesigned Jungle/Autumn stage in Unity Sprite Shape
• Removed BOLT dependancy from the games code
• Removed Tiled Stage Builder
Known issues:
• Color flickering on new pallet shader
• Returning to main menu requests another login
• AI occasionally gets confusedconfused
Lord PichuPal
2020-08-24 10:24:30 +0000 UTCFenneK
2020-08-24 07:00:16 +0000 UTCChalupa27
2020-08-24 01:54:45 +0000 UTCKieł
2020-08-23 21:11:06 +0000 UTCSherrwood
2020-08-23 18:48:45 +0000 UTCKronixen
2020-08-23 18:25:37 +0000 UTCzack
2020-08-23 18:23:00 +0000 UTCAurin
2020-08-23 17:28:52 +0000 UTC