SakeTami
ForlornFaun
ForlornFaun

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Cowgirl and Temple showcase in Devlog #62.

Hello all!

This was a lot of work over the month just to get all the asset models ready.

It took me a while to create the cowgirl correctly. I still feel the half cowgirl could do with some changes, but I'm really happy with the anthro-cowgirl.

Right now I'm working really hard to get things set up for the next and hopefully big update.
Also in the video you can see Gertrude in her high priestess outfit in the temple, which has been restored later in the story.

On the side of coding, I have a lot to do, so there wasn't going to be an update out this month. I've been informed of the various bugs involving the Draugirl, but thankfully there have been no reports of anything obviously game-breaking.

Anyways, I hope you liked what I've done, and I can't wait to get this update out to you.

Thank you for supporting me!  

Cowgirl and Temple showcase in Devlog #62.

Comments

I was close. It's a little scary, as I'm worried about changing skeleton structure and/or applying new animations. It is still on the table, but I ran out of time when getting it ready for a showcase at the end of March.

Folorn Faun

I was hoping for hooved digitigrade but I suppose its good too.

Renn Lucifer

It's going to be a very large update; the Cowgirl was always planned to be tied into Zekami's storyline. I do plan to add more space for thralls.

Folorn Faun

I am really digging the anthro cowgirl. Wasn't even especially looking forward to them, but I am now! Nice balance between cute and 🥵

Tacopete

this is by far the best update so far, any hint at when we might be able to enjoy our cowgirls in game? also, please if its alright with you, add more spaces for thralls

Sigmund


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