SakeTami
zhfx
zhfx

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Release: MMDEditorPack 4.2.2

MMDEditor pack contains the latest SuperMode, MMDPlayer, RenderToMovie, RenderToVR, and FastVaM plugins.

Download or upgrade here

Please note: If you've been active Patron for this month, you should already have received the link to version 4.2.0, with the same link you find version 4.2.1 and 4.2.2, too. Should you have any problem, please send me a message.

MMDEditorPack 4.2.2 corrections:

Fixed issue that MMDEditor/Supermode bone nodes cannot get expanded.

Fixed issue that MMDEditor/Supermode sliderbars to adjust position/rotion are improperly displayed.

Fixed conflicts with latest Reshade


Comments

你好 我发消息给你了 请查收

ZHFX

你好 更新后 使用舞蹈后无论关闭插件与否 切换其他场景后角色依然会卡在舞蹈动作 也无法更换POSE 必须关闭游戏重启 并且舞蹈动作不如以前准确 无法到位 感觉人被动作拖着走 像是用VMDplayer跳出来的

Dewhe

When you select any file, it will automatically load its folder. Please first add all persons to secene and then later add the MMDPlayer plugin, it works then with multiple person atoms.

ZHFX

I upgrade it from 4.1.1. When I try to load folder I can only select one file. Also, when multiple person atoms in a scene MMDPlayer does not work. when there is second person atom, the motion does to load and music cannot be played. what am I missing?

Olando

Currently RenderToMovie captures the audio and audio triggered visual effects for MMD dance only. The audio and triggered effects are not yet captured for non-MMD scenes, I am working on this topic and I think it is possible and will release this feature soon in a future release.

ZHFX

Does this not capture game audio as well? i got this so i could render a full setting play of my scene so its not slowed down. is there a way to capture some of the game audio, certain things are easy to overdub in editing other things like the live action trigger sounds and moans and stuff would be rather difficult. not using the MMD at all only timeline animations and triggers in a scene. am curious if its possible to do what im asking which is to specifically record the in game sounds along with the render. may not be possible idk, thanks

Di5T0rt3d MiNdz


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