22/07/2023 Patreon Devlog (GS)
Added 2023-07-22 03:30:01 +0000 UTCHallo~oo! Time for the GS devlog for this week. Let's get into it.
This Week's Summary:
- Morgan's expressions. All of them
- Minor testing and editing
The Ramble:
Probably another short update since I've embarked on another of the major chunks of work currently left for Yuu's route...sprite expressions.
So for those who haven't been around a while - there are around 6000 - 6500 expression changes per route. And about half of those belong to Morgan.
Sprite expressions are easy to code. They look like this.
show mor sm
But there are thousands of them and they have to be placed at the right lines of dialogue. So coding expressions means going through the route line by line and deciding what expressions go where, then manually putting them in.
It is extremely tedious.
The good thing about it is that I occasionally find minor typos or other things that need editing as I go.
But otherwise, it's just really time consuming.
I finished out all of Morgan's expressions from Ch 1 - Ch 14. Nearly 3000 expressions. So now I have to do all the other characters. Yuu will probably make up about half of the remaining expressions (that's the pattern of the other routes.) And then everyone else.
So yeah. That is basically what I did this week.
Oh - I also test each chapter after coding expressions just to make sure Morgan isn't randomly stripping or losing facial features due to typos in her expressions (she did strip a few times. LoL. I fixed those).
Sneak Peeks:
None for now - maybe next week I'll have some sprite stuff to show off!
Upcoming Week:
I'll be continuing with sprite expressions and trying to get everyone else coded.
I will probably try to go chapter by chapter at this point since it'll probably go faster that way.
And that's it for Gilded Shadows. Just coding all the sprite expressions and planning out the CG placement. And the like. Hopefully I'll finish up with expressions next week and move on to all the art (sprite art and CG art) after that.