SakeTami
Steamberry Studio
Steamberry Studio

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15/07/2023 Patreon Devlog (Gilded Shadows)

Hallo! Time for the GS devlog for this week.

This Week's Summary:

The Ramble:

Short update this week. All I did was flowcharts. All week.

But I did get all the flowcharts coded and one test run done. So usually I don't test every variation myself - I let beta testers check if everything is unlockable. But usually I do one run through each chapter to make sure that, at a glance, everything is working. And that all the dimensions are correct and nothing is cut off weirdly, etc.

So Yuu's flowchart is now fully unlocked.

I did technically code in some sprite expressions but I did not get far and it's really not enough to include but I am anyway.

There are nearly 1900 flowchart variables. That means you have nearly 1900 individual flowchart pieces to unlock through the game. 1900 scenes, choices, branches, and variations I felt were worth noting on the flowchart.

There are more in the game that are only noted by the use of a dashed outline on the modules. Sometimes the variations were just too small or unimportant plot-wise to make note of more overtly than that.

But yeah. That's a lot of thingies...

Sneak Peeks:

A functional flowchart.

FANCY

Upcoming Week:

Sprite Expressions. I did start these but there's a long way to go. I will potentially be doing some drawing this week too.

Coding sprite expressions is incredibly tedious. It literally gives me migraines so I can only do it for a few hours a day before I really have to stop. So I often in the past, took time to maybe draft other routes and such while I was getting the expressions coded.

I don't have other routes to draft...this time.

So I may do some sprite drawing - I do have a few side characters and additional variations to work on. I may work on the lore book or the art book. I don't know. I have other things I can do but what I actually do probably depends a lot on whether any breaks from sprite expressions are due to me being in pain.

I basically find that while I code expressions, my face scrunches up. πŸ˜– <-- like this. And it's like that for hours on end. I try to keep it relaxed but I always realise that it's scrunched up...when I end up with a tension headache from being tensed up for so long.

We'll see if I finally can master the art of coding expressions without doing silly things with my face. β•°(*Β°β–½Β°*)β•―

So yeah. Flowcharts are ticked off the list and now it's moving to the next big thing which is sprite expressions. See ya next time!


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