SakeTami
Steamberry Studio
Steamberry Studio

patreon


26/03/2023 Patreon Devlog

Hello! Time for the devlog!

This Week's Summary:

The Ramble:

Hellooo!

So jumping right in this week...

I am letting beta testers continue to work their way through all of Reuben's testing and haven't checked back yet for further corrections.

I have worked on Yuu's route, finally finishing Chapter Four - Four is a pretty long chapter, introducing a lot of new lore and setting up the sub plot of Yuu's route.

Yuu's route is a very character focused route out of necessity on several fronts. As such, It kind of involves a set of entwining assignments for Yuu and Morgan - Yuu has a big assignment he is working on and Morgan is working on other things. But occasionally their work assignments overlap.

But I want to have them mostly interacting outside of work because Yuu is so single minded when working there isn't a whole lot of opportunity for romance to develop there.

This chapter was their first work overlap. And it sets up the assignment Yuu will be working on 'off screen' for much of the route - which of course ties into the bigger plot.

Meanwhile I have also been working on lore book and art book things. Mostly for the art book, I am continuing to set up the master pages that will let me format the rest of the book quickly.

And I've been working on the lorebook content, which is now about 40,000 pages long and...counting. I have a ways to go with all of that as I'm adding in a lot of development notes this time and trying to write down my thoughts from when I was developing the characters and world.

It's pretty fun to think back on how some of all this stuff came together. OwO

Sneak Peeks:

None

Upcoming Week:

I ended up deciding to give beta testers another week so they wouldn't feel pressured to test quickly. So I will be doing corrections in the upcoming week.

And of course more of all the other things I'm doing right now.

I am hoping to release Reuben's route in the next 2-3 weeks. 💪

And finally:

We have a few events coming up in the next weeks and months - first is The Storyteller's Festival coming up on Steam, which will be starting soon. Gilded Shadows will be a part of that.

Amare Festival is also starting up soon. And I will be (at the request of a friend) submitting a prototype of When Stars Collide for that, making some content available to player for the first time.

Amare Festival is allowing for the submission of projects already in development so I should be able to participate. I've been working on When Stars Collide for two years now so I have a sizeable portion of it written and a lot of the sprites done. 

I actually won't be doing much work for Amare Festival:

-editing the prologue and chapter one

-re-coding the sprite expressions I've done and finishing coding any I haven't

-editing the one CG I've done

-completing two sprites

-finishing the character customisation screen (which won't be done by me.)

I will keep working on WSC late at night as I already do so it won't actually change how much I work on GS and I won't be releasing any more content for it until after GS is complete. 

Anyway, that's all for this update.

I will see you next time! 

Comments

40,000 pages is beyond even me. 🤣🤣

Steamberry Studio

Ahhhh I've been moving, and haven't been able to check in... I'm weirdly glad I didn't miss the release of Reuben's route. =) I'm hoping you meant the Lore book is 40,000 WORDS long. I can't even fathom a book 40,000 pages long. =)

Faith Nelson


More Creators