SakeTami
Steamberry Studio
Steamberry Studio

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Patreon Devlog 05/06/2021

Hi everyone! Time for this week's patreon devlog. So.............................

My laptop is acting up again. I believe the repair guy (Remy) is planning to come back to replace the RAM as soon as he is able.

So....fun times.

Side note: HOW IS IT JUNE? WHERE IS 2021 GOING?

This Week's Summary:

The Ramble:

With my laptop basically in that weird space where it's acting weird in the "COULD BSOD AT ANY TIME" I decided to avoid coding this week.

So I just worked on sprite art. I managed to get five sprites almost completed (Just have to work a little more on expressions). I mostly worked on Endgame side characters except when a Crimson side character SNEAKED IN.

But since the EG appear in multiple routes (including some of the Crimson routes) getting these guys done is really helpful.

Gilded Shadows has a little more sprite work that needs to be done compared to Changeling - but that's mostly because of how many 'goon' style characters (IE "the Bobs") I need.

Otherwise they're pretty comparable. And Changeling, as most of you probably know, had a lot of side characters.

The main difference with Gilded Shadows is that this time a lot of the side characters are getting outfit changes.

In Changeling, almost no one but Nora had outfit changes - and even if they did, it was minor stuff like putting on or removing a jacket.

In GS, the outfit changes are much more significant.

EG characters might appear on missions or in the training room. Or in casual clothes.

So some characters definitely need at least 2, sometimes 3 outfits.

I'm keeping most of the side character outfits a bit simpler compared to the main characters though. And they don't get full body sprites. I mean, I don't save THAT much time just from not having to shade legs.

But I save a little bit anyway.

So yeah. That's about it.

Sneak Peeks and Previews:

Here are some of the newbies I created this week.

Heidi (a rookie agent), Cherise, Magnus' mother, Birdie, and Casey - both rookie agents.

I also worked on Mara's expressions and another character named Casey. But these are the Endgame characters.

Upcoming Week:

Probably more sprite work. At least until my laptop is behaving in a more stable way. I've just learned that code files are really susceptible to corruption if I blue screen while coding, where art files are not quite as likely to do the same.

Plus, if I lose two hours of tedious code work, I'll be much more distraught than if I lose two hours of art - if only because the art isn't so tedious and draining. LoL

Anyway, sprite work has to be done anyway so whether I work on that or coding, it doesn't matter much. I'm still working.

My art arm/hand is behaving so I'll probably just focus on art for a bit! I have a lot of side characters to get done anyway. So it's good to focus on those for a while.


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