August was a busy month for us, and as a result I finally get to show off an early version of the town, our fresh market interior, and character customization. Let's get started!
Welcome To Town!

Disclaimer: we've still got a lot of work to do here, but I hope you enjoy seeing a couple of our exteriors in context! We're also pretty proud of the layout. There's plenty of room for characters to roam, hidden items to be found, and other activities we're keeping up our sleeve!
Now Open: The Fresh Market!

Although we've revealed a lot of buildings already, this is only the second interior we've shown publicly. At the Fresh Market you can purchase ingredients and condiments for use in your restaurant. The prices of each fluctuate often, and you'll want to make regular visits to see if the items you want are part of a daily discount!
Character Customization

This was important for us to implement quickly because even for a brief convention demo, customizing your character is an excellent way to make the player feel like a unique and special part of Rolling Hills. We'll look to add many more options to the full game, including...
Aprons!

We got this idea from a player at ECGC and loved it. Throughout the game you'll have opportunities to collect cute aprons that you can add to your wardrobe. We think this is a super cool way to customize your character's outfit while still making sure they remain on theme as a sushi chef.
On the next episode...
We're making fast progress as we prepare our next build to demonstrate the game at conventions and to publishers. Next month I'll go into more detail about some of the extracurricular activities within town as well as how you can collect and rearrange furniture to make the restaurant truly your own!