It's your weekly dose of development y'all. As always, thank you all so much for the patronage and the support.
Click here for the updated release roadmap!
With ~1400 different NPC variants tested & sorted, I'm happy to say that NPC appearances are finalized. I'm personally quite pleased with the results, and I hope y'all will be too.
This frees me up for the final tasks: MCM Automation, and Testing/Bugfixing/Polishing.
We've spoken at length about the MCM's, so here's some functional definitions for "Testing", "Bugfixing", and "Polishing":
To be clear, I expect this to be a multi-week process, with guaranteed unknown timesinks. Like all of you, I'm very excited at the nearing release, so I want to be clear as possible with the timelines.
With that said, testing makes for great stream content - so starting this week, I'm adding a second stream slot! (This should help prepare me for an increased streaming schedule, post-SE release.)
This week's second stream will be Friday May 7th @ 5:00pm PST. This timeslot will hopefully help interested viewers catch at least one stream per week. (It is also experimental, and may be adjusted in the future.)
I hope you're all as excited about these upcoming features as I am, please feel free to leave any feedback or ideas in the comments below, and as always, thank you from the bottom of my heart for your support.
We're getting there, y'all! :)
Dylan