SakeTami
cunihinx
cunihinx

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Next-Gen Shader Test Part 2

This time I used Seong Hui. No neck seam now, while it's covered in shadow in the pic I swear there's no seam lol. So it's a progress, but also a confusing one since I use the same method as Miyako. Maybe Miyako is just cursed, idk. Unfortunately I found some mistakes on Seong Hui's basic textures in this testing process so I may have to release updated mod of her first before releasing the next gen compatible card. 

I'll pick a less troublesome subject for the experiment, and hopefully first next-gen compatible card release soon. My plan is to release a card with necessary textures already packed in the card, but will also include said textures separately for advanced users who want to tinker with Material Editor themselves. I don't want to modify the mod files so no separate zipmod necessary to make stuff easier. Just load the card or import the textures with ME then turn on SSS, easy.

Next-Gen Shader Test Part 2

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