This time I used Seong Hui. No neck seam now, while it's covered in shadow in the pic I swear there's no seam lol. So it's a progress, but also a confusing one since I use the same method as Miyako. Maybe Miyako is just cursed, idk. Unfortunately I found some mistakes on Seong Hui's basic textures in this testing process so I may have to release updated mod of her first before releasing the next gen compatible card.
I'll pick a less troublesome subject for the experiment, and hopefully first next-gen compatible card release soon. My plan is to release a card with necessary textures already packed in the card, but will also include said textures separately for advanced users who want to tinker with Material Editor themselves. I don't want to modify the mod files so no separate zipmod necessary to make stuff easier. Just load the card or import the textures with ME then turn on SSS, easy.