SakeTami
Minli-marcus
Minli-marcus

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Here is the cultist Update !

this one was tougher than expected, as like everytime, i'm trying new stuff to make your experience more enjoyable... But it's here, even tho it's seems that there is a little bugged thing, that dosen't block the gameplay, and that i haven't figured out how to fix yet (i will continue to try so expect a patch in some days about it.) I've fixed it enough for it to not impact the gampleay, as you will just now have to skip through a dialog that will repeat itself (it was an endless loop before lmao).

I've also worked a little bit on some other map, fixing typo and adjusting things. So, here is the changelog, as always for those of you who are curious.

Changelog 0.35 (03/04/2025

- Added the new map, focused on the cultist ! 8 new classic transformation, and four Hidden ones ! you will have to work to find them. A old enemy is returning, and it's linked with her. That's the only thing you will have (having all four transformation give an alternate ending to the map)
- fixed some typo on different maps, and adjusted some words in Haust dialogs

Balancing

Bugfixes

Here is the cultist Update !

Comments

During the test it was doable, just yeah, it was harder than the other tho, i recommend to Have cleared so maps before in order to have some character at a Higher level.

Marcus min-li

Hum, normally i should comeback when you enter the big area, even tho he died on a map... It's strange and i will look at that. For the hidden transformation, i will give some Hint in the post about the patch to fix the issue of the bottle (and maybe some balancing)

Marcus min-li

Noticed a bug, Rei doesn't have the survival trait on the new map and can die during it. Also he doesn't come back after beating the map. Can you give us a hint at the hidden TFs?

Terra Blade

The spawn rate seems a bit...aggressive. I can't seem to be able to get rid of the goblins as fast as they can spawn in and get bottlenecked in the middle of the map.

Terra Blade


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