Amidst preparing for the baby and surviving the smoke cloud that's engulfed Seattle, we've been very hard at work on the big Nullwhere content update we said was coming sometime this September. I think we're still on track to make that happen!

Promo image sketch by Franxurio
There's been a lot involved, from level design, NPC design, writing and scripting all the interactions/story, designing and implementing movesets for Nullwhere ooblets, and a bunch of other bits and bobs.
We had originally started work on Nullwhere years ago, but had paused on it after just some level design tests and NPC designs to focus on the core gameplay. Here's some screenshots showing pretty much all we had back then:


You'll still see a lot of those original assets in the finished version. Here's how it's looking now:

See the title image for a high res wider static version

Some characters you'll meet in Nullwhere
We're really excited to share the Nullwhere Update with everyone as soon as it's ready!