A thing I was working on for a while a few weeks back, but had to shelf because of some rigging problems that came up, and you can't mess with a character's rig in the middle of an animation. I intended to return to it once they've been sorted out, but that's been sidelined just a bit xD
The original draft of the animation went by far too quickly (1st GIF) and had to be slowed down a significant amount in Resolve, making it look almost stop-motion. That was a major setback since extending the animation meant recreating a large amount of it almost from scratch (2nd GIF)
Also included is the video clips from the drafts.
Additional WIP's:



A few stills, some with texture variations:







