SakeTami
Its Danny
Its Danny

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Update Info v0.3.0 | Cyborg Refactor

Hey there!

Today I would like to address a topic that has been the subject of many discussion: The Cyborg MC.

The introduction didn't turn out as well as I would have liked. Therefore, one of my goals for the update v0.3.0 is to rework it.

Why v0.3.0?

v0.3.0 is the next game breaking update after v0.3.0. and in this update I am bundling changes that require a restart and make old savegames incompatible.

Among other things, I will clean up the source code and move the introduction of the Drooler app and the associated kink system to the beginning of the game to replace the old systems such as the kink-tag system.

And one change to the content will be the rework of the cyborg encounter. But why and what is my intention?

The Cyborg with its futuristic body is supposed to represent the Scifi part of the game and be a counterpart to the Magic side. And I wanted to introduce it and the Scifi part of the game in a unique and creative way.

I tried to bring the message across of what is going on in the minds of both the Cyborg MC and the original, the human MC and how their minds change throughout the encounters.
To explain everything as good and detailed as possible so that you as the player would accept the Cyborg as an alternate version of the MC and a playable character.

But in the attempt, I missed this goal somewhat. And I will try to correct this with the rework.

For example, the first mind link will happen directly during the first encounter at night in the MC's bedroom. This removes the entire dialog excess afterwards in which the Cyborg MC tries to convince the Human MC, who is unsure whether he can trust him. As the player, you get the opportunity to change perspective much earlier and play as the Cyborg with the memories from the previous game and the characteristics of the Human MC. Currently the Cyborg seems like an NPC for too long and the player is left wondering whether he can be trusted or whether he is a potential threat to the MC. Which is natural, but was never the intention.

This way I hope that in future more people can see the Cyborg as what he was always meant to be:
Two bodies, one person with the same set of memories and similar working minds (with slight differences due to the artificially supported brain) and the ability for you, the player to switch between the two bodies and enjoy the benefits of both of them in the future (Magic for the Human MC and advanced technology for the Cyborg MC).

I wish everyone who celebrates it a happy 2nd Advent!


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