Ever wanted a fat donut butt / puffy hole on your avatar!
Keva presents: Fat Donut!
Featuring an easy drag-and-drop VRCFury install, as well as:
Poiyomi v8.1 to use premade material
VRCFury (installer)
Substance Painter for advanced editing
Commercial use and/or redistribution of the package, prefab, model, or anything contained within is not allowed.
Import VRCFury, Poiyomi Free (or pro), and then the Unity package. (in that order)
Then you can either use the Substance Painter file and export directly into Assets/Keva/Donut Butt/Textures without changing the export preset, or you can edit the colors via the RGBA Color Masking section on the "DonutButt" material.
You can then drag the prefab into your scene, and line it up with your avatar with scaling, position, and rotation, as well as changing any of the blendshapes that you want.
Once it's positioned properly, drag it under your avatar root.
Then you'll just need to upload! VRCFury will take care of everything non-destructively.
If you have any problems, contact me on Telegram (https://t.me/kevybevy)
For ThiccWater, open the ThiccWater installer and set the Parent Bone to "DonutThiccWaterHolder" under "DonutArmature/Donut1/Donut2/ContactHolder/DonutThiccWaterHolder". Then click "Install Emitters", followed by "Remove Bottles". You're done!
Old Versions