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Dodonpachi โ€“ 1997 Developer Interview

http://shmuplations.com/dodonpachi2/

This quick interview with Dodonpachi programmers Tsuneki Ikeda and Satoshi Kouyama is the second part of an interview originally featured in Gamest. The first part is well worth a read if you havenโ€™t; this interview focuses on the surprisingly positive public response to an โ€œextremeโ€ danmaku game like Dodonpachi in arcades. Other topics include the design of the scoring system and the choice to make Hibachi an unusually tiny final boss.

Dodonpachi โ€“ 1997 Developer Interview

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