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ICO Developer Interviews

http://shmuplations.com/ico/ The first and shorter of these two ICO interviews covers director Fumito Uedaโ€™s development philosophy and several of the challenges of making an unconventional game like ICO. The second interview was conducted in 2011 at special fan event called โ€œGreat Scene Sharingโ€ in Japan. For this event, fans voted on their favorite scenes from ICO and Shadow of the Colossus, and Ueda (along with special guest and former Sony co-worker Keiichiro Toyama, the director of Silent Hill) then talked about the inspiration behind those scenes in front of a live audience. It provides a unique look into both games and a rare chance to see two pioneering game designers sharing a single stage.

ICO Developer Interviews

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