SakeTami
softscale
softscale

patreon


FarmD v1.5.2 (changelog)

An assortment of minor features and fixes to polish things up a bit.

[desktop/vr]
ADDED
-  Added a "Lock Arousal" toggle action for both characters, which will  lock in that character's current arousal level and prevent it from  raising or lowering. This can be used to keep characters sheathed if  desired, or prolong a climax indefinitely.
- Added a Video option for controlling Exposure, to adjust the overall brightness of the game.

CHANGED
-  The "Follow Me" command is now a toggle that indicates whether your  partner is currently following you, and can be toggled off to have them  stop following rather than needing to tell them to walk somewhere else.
-  The "Prevent Orgasms" action is now a simple toggle, rather than a  button that changed its wording, for consistency with other toggle  actions.
- Belly riding is no longer available when in indoor scenes, since they don't have patrol routes like the outdoor Valley area.

FIXED
-  Fixed some animation issues for the player when entering a "freeform"  interaction (lying down, on all fours) with a non-default character  scale.
- Fixed a handful of fast-travel issues related to interactions and available commands.
-  Fixed an issue where riding your partner with the saddle and  dismounting them in a place they normally couldn't reach (such as the  cliff rocks) would throw an error because the agent navigation couldn't  find a nearby walkable surface. They will now be warped to the nearest  walkable surface when the player dismounts from the saddle.
- Fixed  issues with the interactable object outlines showing up during the title  screen, or not showing after changing between scenes.
- Prevented an  error if the user launched the game with the `launchvr` option but  doesn't have SteamVR installed. This will now lead to the play-mode  select screen instead.
- Tweaked some settings with the partner's  look-at rig to prevent them from twisting their neck around to look  directly up at something.
- Fixed some scenarios where your partner could be moving around but their walking animation would not be playing.
-  Fixed an issue where the partner AI could sometimes start an  interaction that they weren't actually able to interact with, causing  them to stand in place until you told them to end the interaction.

[desktop]
CHANGED
-  The options that are available when interacting with your partner's  body (Trade, Saddle Riding, Belly Riding) are now also available when in  Interact mode, by pointing the cursor at your partner's body.

FIXED
-  Fixed some issues when in first-person mode that could cause the view  to be oriented incorrectly, and for animations to not play properly in  some scenarios.
- Fixed the third-person camera not responding to scroll wheel zoom during some interactions.
-  Fixed some issues with the third-person camera after using the  character menu or changing camera modes during interactions in some  scenarios.
- Fixed a missing animation when sleeping in the bed where  your partner should lift their leg to give you space when you  enter/exit the pose.
- Fixed some scenarios where an interactable  object's outline or interact wording could get stuck on after moving  away from them.
- Fixed an issue with the legacy anthro characters causing the cock to be stuck in place during some penetration poses.

REMOVED
- The "Sun Shafts" visual effect was removed as it was not compatible with the latest version of Unity.

[vr]
ADDED
-  Restored VR support for saddle riding. Rather than the previous method  of starting it by holding your hand over your partner's back, you now  start it by using the interact pointer (open the right-hand command  radial menu with B/Y) and aim it at your partner's torso, then select  the activity from the radial.

CHANGED
- Tweaked some colors on  the menu tablet backgrounds to make it a little more readable, and  fixed some rendering issues with modals.

FIXED
- Fixed the  setup for the player's hips aligning with the partner's hole when  nearby, for the bent-over and player-on-top missionary positions.
-  The automatic kneeling pose for the player now works correctly when  playing in Seated mode and using the smooth kneeling controls.
-  Fixed some animation issues with the player's body that could occur  after fast-travelling, particularly during an interaction/pose.
- Fixed some physics/collision issues with the partner's head during the partner blowjob pose.
- Fixed an error when unequipping an item from your partner.
- Fixed a few interactions/poses that allowed the player to teleport away when their movement should be constrained.
- Opening the radial menu while in midair will no longer cause you to hover in place.
-  Fixed an issue where interactables were not adjusting to match the  player's scale correctly in VR mode, causing animation issues.

KNOWN ISSUES
- Poses involving sitting positions do not currently adjust your player's height automatically to be at a sitting height.

Comments

Was wondering about the indoor pathing.... It seems to almost half have one, but I realised it didn't when poor Derg walked into the wall! But, it was an interesting house tour, courtesy of the Dragon XD!

XtremetuberVII

Locked arousal is the first thing I wanted as soon as I found out you could penetrate the drake's slit. Thank you for this feature <3

Sköll Wolf


More Creators