SakeTami
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FarmD v1.4.3 (changelog)

Farmhouse scene!

[desktop/vr]
ADDED
- Added an interior scene for the Farmhouse. There are a few interactables scattered around for the existing positions, and this will be more fleshed out in the near future with some animations to make use of the new furniture. The exterior of the house was also updated with some new materials and props.

CHANGED
- Tweaked some lighting/shadow handling for the Sun light for nicer results during the day, and some general ambient lighting adjustments.
- Some changes to shader instancing in the terrain and a few other materials for a slight improvement in GPU performance.

FIXED
- Fixed some cases where occlusion culling was incorrectly happening on some visible objects if the camera was near a wall.
- Fixed the error text in the Add Skin screen not rendering correctly.

[desktop]
FIXED
- Adjusted some handling for third-person camera collision to help prevent some edge-cases where it could clip through walls.
- Fixed an error that could occur if any hotkeys were not bound to a valid key.
- Fixed an issue where turning the first-person camera to the side would cause the view to be tilted, and then snap back to normal when the player started moving.
- Reverted the appearance of toggle buttons for the head and hand actions to not use the rounded style since it didn't look correct.

[vr]
CHANGED
- Made the grab trigger for the player's backpack slightly smaller when it's on your back, to make it less likely to be grabbed accidentally.

FIXED
- Grabbing your partner's cock no longer causes it to become flaccid.
- The smooth kneeling controls no longer have an effect if the right hand is currently aimed at a scrollable area, so it can be used to scroll correctly.


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