FarmD v1.3.1 (changelog)
Added 2022-09-05 15:54:00 +0000 UTCSome visual updates and lighting improvements.
[desktop/vr]
ADDED
- Added support for Ambient Occlusion post-processing in the Video options.
- Added some volumetric lighting in the stable during the daytime. This can be disabled in the Video options.
CHANGED
- The world has been divided into separate scenes instead of being one continuous area (currently, just the Stable and Outdoors, with the Farmhouse coming in the future). This allows for better performance and per-scene lighting setup. Interact with the stable doors in desktop mode, or grab the door handles in VR mode, to transition in or out of the building. Due to this change, the position of characters for saved games made before this version has been reset to a default position outside the stable.
- Texture and shading updates to the terrain, to fix stretching issues on vertical areas and some other visual improvements.
- Replaced a few textures in the stable interior.
- Visual improvements for the waterfall at the grotto.
- Some changes to lighting and bloom settings.
- Adjusted spawning rules for vegetation, so it has a tendency to be more clustered and varied instead of an even distribution.
- Added normal maps for the built-in anthro models so they wouldn't be so smooth and plain.
- Changed some compression settings on characters' texture maps that were causing artifacts in some areas.
FIXED
- Fixed an animation issue with the player's legs while riding the saddle, for digitigrade player species.
- Fixed a bug where the saddle was invisible for the Drake's "Lithe" body type.
- Fixed some inverted normals on some of the teeth on the leopard and kobold models.
- Fixed a bug where a blank page could be generated in the supporter credits, if there were exactly enough supporters to fill the previous page.
- Fixed an error that could pop up when changing partner species.
- Fixed a bug with partner precum not spawning correctly.
- Fixed an issue where characters' cocks were incorrectly being pushed by fluid particles.
KNOWN ISSUES
- (v1.3.0) Animation issues and softlocks can sometimes occur during sex positions. These will be addressed in the following build.
- RAM usage has increased due to some new assets and texture settings. Optimizations will be investigated in the near future.
[desktop]
ADDED
- Added a Video option for Dynamic Depth-of-Field. Note that this uses raycasting with colliders, so if you are using a custom character that doesn't have colliders set up, it will not trigger the focus pull when you're looking at them.
FIXED
- Fixed an error that could pop up when clicking and dragging on an empty inventory space.
Comments
When laying down in bed, its not quite clear what vr mode to use, sitting and full room scale both have their quarks. It would be cool to have a laying down mode. It would take into account the angle of ones head while laying. Also that your really only sitting up or laying down.
Pup Shepard
2022-09-10 02:03:32 +0000 UTCGotta ask causes I don’t remember, any plans for multiplayer in the future?
the void
2022-09-05 17:54:57 +0000 UTC