Changelog
• Added Materials Tab
• Added 1 new monster (wolf)
• Added 1 consumable (apple)
• Added sounds for UI's and others
• Added Statuses (ei. drinking speed potion shows the duration upper left)
• Monsters now drop items
• Weapon thrown now slows down
• Hscene2 added new scenes
• Improved UI sprites
• Pressing tab (quick switch weapon) now shows numbers to what slot they are in the inventory to avoid confusion.
• Added Save and Load system (will not be available in dev build)
• Fix some bugs here and there.
Right now I am almost finished working on the starting forest area together with its cutscenes and by next week I hope I can finish the town area and its cutscene. The plan of release is supposed to be next week but after building the town, what it really needs is a final polish to fix out the bugs and finish the story.
Hope you guys continue to take notice on this project and have a nice day.