This weekend i had to bring this Bio-Suit into the game (technically!) and further the story. Plus debugging.
On Saturday, I did something painful. Many of you wanted to see the bio suit (see last weekend's post) in the game, and as a preparation i weight painted it [Insert painful screams here] and then I created the morphs for it [Insert another painful scream here]. It was difficult due to the unusual shape of it, but I got it into the game. It is currently only a technical implementation, since i have to figure out how to get this suit into the story.. Somehow >_>
And.. i also created a simpler variant of it, but it is not in the game yet. It is still just a normal mesh for now (with textures).
On Sunday, i added more VN frames to the story. I created some new animations last weekend and i used them as i intended. (in Milus spa building). While doing this , i also found a bug which i promptly kicked out of the code base. And once that was done, i tested it ^_^
So.. next weekend... more work , the main story must continue, and MAYBE i will also get the next Bio suit variant in the game.. if I can stand the pain of weight painting and creating morphs for it...
Kerni
2025-11-24 07:10:32 +0000 UTCausgetanzt
2025-11-23 18:13:13 +0000 UTCKerni
2025-11-23 08:16:10 +0000 UTCausgetanzt
2025-11-23 00:59:35 +0000 UTCKerni
2025-11-19 07:14:00 +0000 UTCMerlin
2025-11-18 16:24:41 +0000 UTC