SakeTami
Kerni
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Level design weekend

This weekend was (mostly) about level design and that one chair from MW.

ON Saturday, i started to add one more building to the landscape (see picture) and this will actually be tied to the main story progression. No surprises there.
Not much to add here, business as usual.

On sunday , i made the interior and then i thought about how i can integrate this into the main story. And.. well there needs to be the place where all the attachments are developed. So.... you get the idea ^_^

And i also started to re-integrate that one chair from MW from the third person spy game thingy. (those who know... know)
We need more devices and a good use of that bug collar i created last weekend.

But.. later.. i still need to add some staff members to this building. 
More work more work next weekend.
(And i also debugged a bit.. the map/inventory will now close when a VN event starts)

Level design weekend

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